Portfolio: oskarasm.github.io/
LinkedIn: linkedin.com/in/oskaras-margevicius/
BSc (Hons) Computer Games Development | Gameplay & AI Programmer | GradEX Degree Show Winner in Games Tools
I am a Gameplay & AI Programmer driven by a simple philosophy: if a system can be defined, I can build it. I specialise in translating complex designs into robust, efficient code using C++ and Unreal Engine 5, with a core focus on AI and scalable gameplay architecture.
As a GradEX Degree Show Winner, I’ve been recognised for engineering "industry standard" and "innovative" tools/systems that connect creative vision and technical execution. Whether I’m lead-coding a multi-person project or developing standalone procedural systems, I pride myself on being a versatile end-to-end developer.